Update #3 Complete!
Scatterbrains » Devlog
Third update is complete! This update focused on a new "Horde Level" feature and addressing more feedback.
What's New in Version 0.9:
- Can set Horde Level from 0 (easier for beginners) to 55 (a challenge even for the experts).
- New start screen with slider to adjust Horde Level.
- Up to 2.6x bonus chance to unlock something at end of mission on harder difficulties.
- Enemy animations sped up if there are ever 20, 30, or 40 or more enemy pieces on the board.
- Mission end screen shows Level beat and can screenshot it!
- Several screens redesigned to work better on variety of screen sizes and aspect ratios.
- Tip explains now if you are in SELECT Phase or DISCARD Phase.
- HUD element displaying distance to exit is a little clearer now.
- Improved UI SFX and VFX.
- Room 7 is a little less annoying to navigate.
Bug Fixes:
- Fixed bug that caused resolution to change after load screen
- Fixed odd bug where robot would teleport to next room without reaso
Files
Scatterbrains0_9.zip 28 MB
Jun 12, 2019
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Scatterbrains
Customize a deck of punch cards to control your robot around obstacles and past dangerous enemies in 10 minute missions
Status | Released |
Author | 4leafcoder |
Genre | Action, Card Game |
Tags | 3D, Atmospheric, Board Game, Deck Building, Robots, Singleplayer, Time Attack, Unity, Zombies |
Languages | English |
More posts
- Update #4 Complete!Sep 01, 2019
- Update #2 Complete!Apr 25, 2019
- Update #1 Complete!Feb 05, 2019
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